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Design & Research : Year 2 : Semester 2

Unity : Level Design : Cambra Design document : 19/03/2010





Development : Year 2 : Semester 1


Art : Year 2 : Semester 1




Design & Research : Year 2 : Semester 1

ADP : Design Research : Entry 1 : 10/10/2009
ADP : Design Research : Entry 2 : 17/10/2009
ADP : Design Research : Entry 3 : 24/10/2009
ADP : Design Research : Entry 4 : 31/10/2009
ADP : Design Research : Design Essay (Specific Design Statement) : 29/11/2009


ADP : Three Articles 3 : Gender : 16/11/2009
ADP : Three Articles 2 : Politics : 26/10/2009
ADP : Three Articles 1 : Media & Commerce : 05/10/2009




Flux : Year 1
Fluxlezing 1: "Waarom ontwerpers vaak een hekel aan psychologie hebben".
Fluxlezing 2: "Game industry in China".
Fluxlezing 3: "Compositie en klank/sounddesign voor adaptieve systemen".
Fluxlezing 4: "Second Life".
Fluxlezing 5: "Atari".
Fluxlezing 6: "3D in Google Earth".
Fluxlezing 7: "Big Game Little Game".
Fluxlezing 8: "Avonturen in online medialand".
Fluxlezing 9: "Bikkel".
Fluxlezing 10: "Play to TV".


Development : Year 1 : Semester 2
Cooldown : Development : Simplelization Workfile Package: 09/06/2009

Cooldown : Development : Simplelization The Game: 09/06/2009

---------- : Development : C# Lessons 1 - 4: 09/06/2009


Art : Year 1 : Semester 2

Animation : Interactive Art : Fiend Animation : 25-06-2009
Animation : Interactive Art : Animations during Medical : 25-06-2009





Design & Research : Year 1 : Semester 2

Going for a ride : Paris assignment : 2D art of persons, details and locations : 25-06-2009

Going for a ride : Paris assignment : Assignments done in Paris : 25-06-2009


Going for a ride : Design & Research : Ergonomieverslag : 25-06-2009

---------- : Self Management : Presentation 'Body strength' : 25-06-2009

---------- : Self Management : Les Aantekeningen : 25-06-2009
---------- : Self Management : Les Leerpunten : 25-06-2009





Art : Year 1 : Semester 1

Seminar : Next Generation Modelling : Report : 09/06/2009
3D art : Maya : Dragon statue : 09/06/2009

Perspective art: five geometric shapes
Scenario art for rituals project
Gesture Drawing
Environmental depth perception assignment
Art Analysis & Implementation
Three self portraits

Conceptles 02: "Karel's exotische vis lunch"
Three Personal Heroes
Icon assignment


Development : Year 1 : Semester 1
[All Done]
Mindmap 2: Individual: Creatures 3
Mindmap 1: Group: Roles in a Game Development company


Design & Research : Year 1 : Semester 1

Module 1: Personas & Requirements list

Unjust use of 20 modern day artefacts

Game analysis "The Elder Scrolls: Morrowind"
Review of the games 'Shadows over Camelot' & 'Machiavelli'
Game Character Design: Destruction Sheep