Demor is the final project
of EMMA students of the
Utrecht
School of the Arts; Faculty Art, Media
& Technology in Hilversum (NL), for
Bartiméus
/
Accessibility,
organisation for education, care and services
for people with a visual impairment.
Project team:
Yishay Cohen: interaction design, testing
Jolanda
Dekker: research, game design
Arnout
Hulskamp: project coordination, game
+ visual design
David Kousemaker: technical concept, hardware
& testing
Tim Olden: technical concept, hardware &
testing
Cees
Taal: audio engine, C++ programming,
testing
Wouter
Verspaget: game engine, C++ programming,
testing
Additioneel:
Alex Debicki: music
Bento Kassies: audio design
Niels den Otter: audio design supervision
Timo van Scheltinga: audio design
Robin Veltman: audio design
Jamal Ouariachi: voice 'agent'
Maria Postema: translation
HKU-KMT:
Jacco Fransen: project manager (Xchange)
Rene Lansink: project coach
Kees Went: project coach
Bartiméus:
Eric Velleman: project coordinator
Special thanks:
Hamid Ibrahimi; Julian Benton, PNI; Camille
Goudeseune, Beckman Institute; Simon Holland,
Open University; Ali Kurdistani, Animazoo;
Jack Loomis, University of California Santa
Barbara; Tom Neuburger, Intersense technical
support; Wayne Piekarski, University of
South Australia; Rob Pieters, Honeywell;
Eelke Visser