TECHNICS
In order to be able
to play Demor, several hardware components
are needed along side the software. A
GPS module, attached to the backpack,
transmits the player’s actual location;
a head tracker in turn is used to determine
the player’s head angle, according
to 2 axis (tilt is not used). The information
of both the GPS module and the headtracker
is constantly sent to the computer which
is carried in the player’s backpack.
The Demor audio-engine in turn uses this
information to determine in real-time
the right audiofeedback, which is heard
on the player’s headphones. Reacting
on this feedback the player then uses
a joystick (to trigger his weapon) to
shoot the monsters.
Hereunder are the specifications of the
hardware and software
used in the development of Demor.
| Computer:
Toshiba PC Laptop – Win XP
Pentium 1GHz – 256MB RAM
Standard sound card
Headtracker:
Intersense InertiaCube 2 Pro
Serial Port Interface (RS-232)
Update Rate: 180 Hz
Weight: 0.25 kilograms
Power supply: 4 AA 1.5 volt Batteries
or
Intersense IS-300
(InertiaCube 1)
Serial Port Interface (RS-232)
Update Rate: up to 500 Hz
Gewicht: 0.60 kilograms
Power supply: 12 volt battery |
|
GPS:
Standard GPS receiver
(type muis) - WAAS/EGNOS enabled -
USB Interface
Headphones:
Sennheiser Stereo Headphone
(virtually all stereo headphones can
be used) Input
device:
Modified joystick
Logitech Wingman Attack 2
(Demor supports almost every standard
USB plug-&-play joystick or gamepad)
|