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intro
Demor
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technics
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TECHNICS

In order to be able to play Demor, several hardware components are needed along side the software. A GPS module, attached to the backpack, transmits the player’s actual location; a head tracker in turn is used to determine the player’s head angle, according to 2 axis (tilt is not used). The information of both the GPS module and the headtracker is constantly sent to the computer which is carried in the player’s backpack. The Demor audio-engine in turn uses this information to determine in real-time the right audiofeedback, which is heard on the player’s headphones. Reacting on this feedback the player then uses a joystick (to trigger his weapon) to shoot the monsters.

Hereunder are the specifications of the hardware and software
used in the development of Demor.

Computer:
Toshiba PC Laptop – Win XP
Pentium 1GHz – 256MB RAM
Standard sound card

Headtracker:
Intersense InertiaCube 2 Pro
Serial Port Interface (RS-232)
Update Rate: 180 Hz
Weight: 0.25 kilograms
Power supply: 4 AA 1.5 volt Batteries
or
Intersense IS-300
(InertiaCube 1)
Serial Port Interface (RS-232)
Update Rate: up to 500 Hz
Gewicht: 0.60 kilograms
Power supply: 12 volt battery

  GPS:
Standard GPS receiver
(type muis) - WAAS/EGNOS enabled - USB Interface

Headphones:
Sennheiser Stereo Headphone
(virtually all stereo headphones can be used)

Input device:
Modified joystick
Logitech Wingman Attack 2
(Demor supports almost every standard USB plug-&-play joystick or gamepad)

More information can be found in the research report.
 
flowchart
schema van de verschillende hardware: laptop in rugzak, GPS-ontvanger op rugzak, headtracker en stero koptelefoon op hoofd, joystick in hand